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Children's programming education is a science and technology education platform with programming education as its core and STEAM education as its main theme. By constructing a complete teaching and research system, it focuses on technology and innovation in the cutting-edge science and technology fields such as programming, STEM, artificial intelligence and life science

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Funding 1 Fundings

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Industry Financing Info

Research

Intelligence 0 Research Briefs

Competition

Competitors 4 Competitors
Company Industry Series Amount Announced Date

one code

one code is a technology company that carries out children's programming education around informatics Othello. Informatics Othello ( hereinafter referred to as " Shino" ) is one of the five disciplines competition, which runs through the three school-age stages of primary school, junior high school and senior high school. one code now has a complete course system and online teaching platform

Education

series Seed

Millions CNY

26/6/2018

WECODE

WECODE is an online programming learning platform that provides online video courses and online live tutoring for teenagers around the world. The company is committed to using the power of science and technology to make the process of learning programming easier and more interesting for children

Entertainment

Artificial Intelligence

series A

Millions USD

26/11/2019

JiKeChenXing

JiKeChenXing is a program education institution for children, mainly for children from grade one to grade seven. It provides interesting programming and programming courses from primary to advanced algorithms. According to the children's situation, the team made four curriculum systems, including visual programming logic concepts, elementary / intermediate algorithms, JS, Python, C and other working languages, as well as the International Advanced Information Olympics

Education

series A

Nearly 100 million CNY

27/9/2019

DaErHouShaoErBianCheng

Big Ear Monkey is a fun programming service provider for children. It takes CSTA 2016 computers in primary and secondary schools in the United States as its teaching syllabus, based on game-based and level-based learning, to help students master basic knowledge and skills of programming in the process of game entry, cultivate children's data - based, logical and systematic way of thinking, and train innovative thinking and practical ability

Entertainment

series Angle

Millions CNY

24/8/2018